Participatory Video gives a chance to people on the front lines of
climate change to advocate for their rights, get informed, spread the word and better adapt to their new climate challenge. Here are some examples of Participatory Video projects where climate change has been explored by the groups involved.
In January 2011, a group of representatives from Nigerien non-governmental organisations (NGOs) working on climate adaptation and human rights in Niger were brought together for a participatory video workshop. During the training, two short films were produced illustrating community based adaptation initiatives supported by UNDP in two respective villages in the Dakoro commune. This training was supported by UNDP/GEF Community-BASED adaptation (CBA) programme.
As part of the 'Conversations with the Earth — Indigenous Voices on Climate Change' programme InsightShare has supported the development of an indigenous media network around the world. Since 2009 the participatory video process has helped inspire indigenous communities across five continents to work together to protect the planet for future generations. This impact report summarises their stories and the story of InsightShare's contribution to the programme.
In March 2010 we organised the first Conversations with the Earth Community Festival to celebrate biodiversity and cultural diversity around the world and in our hometown Oxford in particular. Over the course of nine days diverse activities - ranging from film screenings and lectures to discussions, practical workshops, participatory ‘ceremonies’, comedy shows and dance events - took place in the Old Book Binders in East Oxford, UK.
Since the start of the Conversations with the Earth (CWE) Programme, InsightShare has worked with indigenous communities across 5 continents. This catalogue provides an overview of all videos that have been produced by these communities since the network’s launch in March 2009. The films communicate the collective voices of women, men, young people and elders.
This document about a media hub development training carried out in Vicam, Mexico in 2010, describes the the aims, outputs and successes of the training. It also includes notes on new Participatory Video games that were developed during the process.